Work
Selected work
Platforms I've built, rebuilt, or led across marketplaces, SaaS, streaming, cybersecurity, entertainment, healthcare, and internal operations. Each case study covers the problem, my role, what I did, and the measurable result.
AI-assisted development
An investor demo, clickable end to end
Braganza needed something investors could click through rather than a slide about it. I built this in two days using the AI-assisted workflow I use day to day. It is still live, next to the production platform it previews. Both are below if you would like a look.
24 apps shipped
Enterprise learning and clinical tools, the Sundance festival apps, and the licensed game titles, with their store ratings.
Shorter engagements
Ops8 (2025 to present), a dental operations platform, in build now.
Austin's Batting Cages (2024), scoped to one job: get the legal waivers and the sign-up forms connected so nobody handles paperwork.
iMentor (2022), four databases reconciled into one warehouse, and the teams using them moved onto shared workflows, in three months.
Where I came up
I started in QA at Electronic Arts and RED Interactive, testing and producing licensed mobile games before moving into product and technology leadership.
July 2014 to June 2019
RED Interactive Agency
QA Producer, Salt Lake City, UT
Aug 2011 to July 2014
Electronic Arts
QA Project Lead, Baton Rouge, LA
Ready to talk about what you're building?
30 minutes, free, no pitch. Tell me where the product is stuck, what you've already tried, and what has to be true six months from now.





